Archives for the ‘Golden Tee 2010’ Category


Behind the Designs: Tahiti Cove


Tahiti05a

Welcome back GT bloggers, it’s time to sort through the next course in the 2010 lineup. And what better source to chat with about GT 2010’s five new gems than the actual source himself. In a five-part series (aka five new courses), I sat down with course designer Jim Zielinski to discuss some of the intriguing factors you can expect to see when playing the update in a matter of weeks.

Next up, the tropical beauty, Tahiti Cove.

AK: Thanks for joining us once again, Jim. We’re more than halfway done with our course feature and the Golden Tee 2010 release date is approaching fast. Next up, Tahiti Cove. Give us a rundown of the course, and some of the things players should know before they play it.

Tahiti05JZ: Tahiti Cove is the first tropical-ocean course we’ve done since Coral Vista in the original Golden Tee LIVE. The major difference between the two is that Coral Vista had more of a Florida-resort feel while Tahiti Cove is positioned more in the wild and has much more of a jungle-esque feel. There are a lot of tropical trees, the ocean comes into play, and revamped lava returns to Golden Tee with sound effects and all.

AK: We’ve heard your thoughts on the difficulty of two our courses thus far. How would you rate Tahiti Cove compared to the previous two and the other courses in GT 2010?

JZ: As is the case with many of the courses, a player’s success of Tahiti Cove will depend in large part on the setup and conditions for that round. As a whole, however, I would say that Tahiti would be slightly more difficult than average. The lava comes into play on a lot of shots that can kill a scorecard, and there’s also a good amount of water. Both 17 and 18 can also be challenging, and will be very good finishing holes for players looking to go for it all.

AK: There’s been a lot of news on our Design-a-Hole winner Jim Little of late and his hole Tropical Torment. Since Tropical Torment is hole 7 on Tahiti Cove, how did this impact your design process of the course?

JZ: Once we had heard that Jim had been voted the winner, we needed to assign him to one of the five courses. Since his design was tropical, we felt that Tahiti Cove was a perfect fit. The only item we really had to add to ensure Jim’s design was exactly the way he wanted, was building the yucca plants he had specified in his description. His hole is the only hole in Golden Tee where these plants can be found.

AK: Out of all the holes YOU designed for this course, which would you say is your personal favorite?

JZ: I think Hole 5 is a fun par-4 that provides unique options and challenges every time through.  It’s a longer par-4 and there are three different ways to attack the hole off the tee.  Where you choose to shoot may change depending on the tee box, the wind, or simply on personal preference. This hole plays similar in strategy to hole 11 on Rustic Bridge. There are trees close on the right, and a hazard that penalizes deep fade shots that don’t curve enough. On this hole it’s not about how far you can hit your drive, it’s about putting yourself in great position to create the easiest shot into the green.

AK: Thanks again for the course info, Jim. Can’t wait to play it!


Behind The Designs: Bella Toscana


Bella11
Il vero Italian si trova nella bocca della Tuscana – The true Italian can be found in the mouth of the Tuscan.

Okay, so maybe this saying is a tad on the deep side, but come on! We’re in Tuscany now! That’s right, Golden Tee will be teeing off in Italy this year, and our Tuscan course Bella Toscana is next up on the GTB.

What better source to chat with about GT 2010’s five new gems than the actual source himself. In a five part series (aka five new courses), I sat down with course designer Jim Zielinski to discuss some of the intriguing factors you can expect to see when playing the update in a matter of weeks.

Here it is, Behind the Designs of Bella Toscana.

AK: Howdy Jim, thanks for joining us once again. Let’s start with not necessarily the course design, but how Bella looks and feels. What did you do to try and capture the Tuscany landscape in Bella Toscana?

Bella11aJZ: Glad to do it, Adam. We have wanted to design an Italy course for quite a while, even though we designed a vineyard-centric course years back in Whispering Valley. Bella Toscana has a very unique feel to it, and landscape really mirrors what it would be like to play in Tuscany. In terms of the landscape, our artists did an amazing job in capturing the environment and making the course look as beautiful as it does.

AK: In terms of the golf course, what elements did you need to add or alter to go along with the Italian theme? What sort of odds and ends will players notice that separate it in terms of playability from the other four?

JZ: The course itself is fairly open and there aren’t a ton of trees. Some of the shrubbery, however, will be placed in a spot where it can definitely alter how you chose to approach a hole. There are more sand traps and more mud on Bella than any other course in 2010, so that would be something to be aware of especially your first few times through. Other than that, there are also some building structures that can definitely come into play.

AK: Last week you told us that the Great Wall was built for a beginning golfer. How would you rate the difficulty on Bella Toscana?

JZ: The difficulty on Bella will definitely vary depending on the wind and tee boxes for a given round. The par-5s can be tough to eagle, let along reach if given a tough look, and a few of the drivable par-4s will require outstanding shots in certain situations. Holes sixteen through eighteen are certainly no cakewalk either, and they will provide nice challenges even when they have a favorable setup. The true difficulty of the course will vary every single round, and I believe it sets up as a fair challenge for players of all skill levels.

AK: Alright Jim, what hole is your personal favorite and why?

JZ: While I believe holes sixteen through eighteen will lead to some nice finishing fireworks, I would have to chose hole eleven as my personal favorite. It’s not necessarily the flashiest hole in the game, but it does require the player to hit two good shots to set up a birdie. It’s a long par-4 that has both water and mud, and depending on the wind, they can both come into play. For some setups you’ll be able to go over the mud, some you’ll have to lay back to the right, and some you may even chose to go for the narrow landing area. The green is completely surrounded by bunkers, and it requires a long approach shot to the green to get it close.

AK: Thanks a lot, Jim! Can’t wait to play it!


Behind The Designs: The Great Wall


It’s all about the courses…

What better source to chat with about GT 2010′s five new gems than the actual source himself. In a five part series (aka five new courses), I sat down with course designer Jim Zielinski to discuss some of the intriguing factors you can expect to see when playing the update in a matter of weeks.

So let’s go down the line, starting with our first course on the left, The Great Wall.

China pic2

AK: Thanks for joining us, Jim. What are some of the finer aspects when creating a GT course, and how did this process come into play when creating the Great Wall?

JZ: The first thing we do when creating a course is we research the environment pretty extensively. The architecture, the tress, the plants, the surrounding backgrounds – everything is brought over into the game as if it were real life. For China this was even more important, and since it was our first Chinese course, a lot of things needed to be captured so we matched the environment appropriately.

screenshot3AK: What distinguishes the Great Wall from any other course in Golden Tee? Let me guess, perhaps it’s the fact that you’re playing near the Great Wall?

JZ: Obviously having such a well-known structure in the game really separates it from anything we’ve done before, but it’s more than that. You can see the wall on almost every hole and as you play through your round you get closer and closer till it actually comes into play. The greens also take into account the culture, and some of them are really going to impress and test player’s skills in terms of the unbelievable shapes and cutouts.  On the fun side, we created actual Mandarin Chinese symbols as sand traps throughout the course. I won’t say what they mean, but players can figure it out for themselves. Nothing dirty, I promise.

AK: In terms of difficulty, how would you rate The Great Wall versus the rest of the 2010 courses?

JZ: The Great Wall is a course that has been built for your beginner and average golfers, plain and simple. Some of our better players will also enjoy the possibility of putting up a huge round because it’s definitely there. With all that being said, I don’t feel that the course will play easy, but there will be more opportunities to make eagles than any other spot in 2010. There will still be very important and challenging holes, particularly down the stretch that will be very deciding moments in the game, but as a whole this will be a great course to go at for someone looking to shoot a score.

AK: Out of these critical holes you were referring to, which would you pinpoint as your personal favorite?

JZ: While both 17 and 18 will provide outstanding finishing challenges, Hole 15 to me is really my personal favorite. It’s a par-5, and you are forced to actually hit on top of the Great Wall if you want to have a shot at reaching the green in two. Missing left or right when shooting for the landing area can be really punishing, and the tee shot provides an outstanding amount of risk versus reward. The wall curves a bit also, so playing the hole perfectly won’t be an easy task, especially with a tough wind. There will be lots of looks here, and I think players of all skill levels will really enjoy it.

China pic1

AK: Thanks a lot, Jim! Can’t wait to play them!


Top Ten of ’10


While the Golden Tee 2010 Trailer and teaser story certainly preps you for the latest installment this fall, it doesn’t capture some of the true odds and ends that the players will be looking for once the finally get their paws on an updated trackball. Things like rain, specific clubs, and even really hot musicians that you’ll be able to listen to while you play. Did I just say that out loud?

Enter Adam Kramer, IT marketing associate, average dude, and passionate but incredibly average GT player.

After a few weeks of playing around with Golden Tee 2010, I couldn’t be more excited. This game really rocks, and while you’ve certainly read up on all the features, there’s a good chance that you’ll learn a few tidbits if you put up with my sarcasm and get through my top ten list below. If anything, there’s NEW photos!

Ladies and gentlemen, MY top ten things that I’m looking forward to in GT 2010!

10. H20 2.0

Okay, this is an interesting one to start with, but let me explain. Duffer and I have been playing a lot of the older LIVE courses on the Showpiece in HD, and the difference in the textures and graphics is unbelievable. We both were amazed to see the difference between the water on a course like Heather Pointe (I won this game for the record – zing!) versus that of Tahiti Cove. It’s only been a few years, but damn have things improved over time! Hopefully you don’t hit the baby blue beauty too often, but even if you do, you’ll agree that a penalty stroke has never looked so good!

Hello Player One!

9. Gorilla Masks, Andy Haas, and Dumb and Dumber Attire

If that title didn’t get your attention, I just don’t know what will. Call me lame, (and yes, you’re probably spot on), but the new clothing and goofy apparel is nearly as exciting as new courses. I mean where the hell else can you have your golfer appears as a world champion, playing in a gorilla mask, sporting a baby blue tuxedo ala Dumb and Dumber? And you though that my ninth point was going to be ridiculous. Who looks ridiculous now?!

8. The X-22s

If you like fairway woods, you’re going to love this new set of clubs in GT 2010. 3-wood, check. 4-wood, check. 5-wood, check. 7-wood, check. 9-wood, check. That’s right folks; five fairway woods! After playing around with the set for a round or two, I really enjoyed playing these clubs! With such high loft in your bag, I just felt like everything was ripping by the hole. Fans of the Big Bertha bag, get ready for more!

7. Noush Skaugen

noush-skaugenLast year, the Hit List debuted in Golden Tee 2009 with the likes of DMB and a handful of up-and-coming bands that played music while you played. This year, the Hit List is back and better than ever! European sensation and Twitter GIANT Noush Skaugen makes her debut in Golden Tee along with some other very cool and diverse bands that offer up lots of different sounds. Who needs Dave, when you have Noush!

Helloooooooo Ms. Skaugen.

6. Rain 2.0

In the past, rain has certainly played a roll in GT, especially in terms of distance and shots into the green. Rain 2.0, however, will impact your shots in GT more than ever. The physics have been tightened and your shots will now be altered more accurately by wet surfaces. I could tell a difference after one rain-affected shot, and it really does change strategy and club selection. I’ve never been good on an off-track, but in 2010, I feel things are finally ready to turn around. Hopefully.

5. My First Canyon Course

Monument Valley

GT for me began back in 2007, and in that sense I’m still very much a noob. I still haven’t seen many of Jim. Z’s dynamite designs, and have never played Kings Canyon or the infamous Rattle Snake Ridge (two infamous GT canyon-centric courses). My history with a canyon course begins in 2010 with Monument Valley, and let me be the first to say that this course really ROCKS – rocks, get it! Too much? Anyways, it feels great to hit that perfect A-1 through two tall rocks, and feels equally as bad to have your bad shots come ricocheting at you! Regardless of the outcome, I’m really digging my first taste of canyon Tee.

4. Jim and Peter

Ahhhhh…. New Commentary in GT 2010. This was just announced on Goldentee.com earlier this week, and I’ve had the joy of hearing some of it first hand. First, I imagine many of you are just happy to hear that you won’t be hearing the same lines you have been for a few years running. Even better, the new commentary is just flat out fantastic, and some of the gems of 2010 have been tucked away so you won’t be hearing the same lines every time you tee off. No, this won’t lengthen your drives or increase your YouTube Golden Tee Great Shots dramatically, but it sounds damn good!

3. “You want me on that wall, you need me on that wall!”

Great Wall

Just to be clear, Jack Nicholson is not in GT 2010, so you can relax all you “A Few Good Men” fans. The Great Wall of China is, however, in Golden Tee 2010, and let me start by saying it’s not simply just there for show. While Rustic Ridge has long been my favorite looking course, I believe when it’s all said and done, The Great Wall will take it’s place. The greens are very Zen-like, there are actual Terracotta statues that come into play, and then there is the Great Wall. While you’ll see the Great Wall in the background throughout the early part of your round, on the back nine you’ll get an up close and personal encounter with the structure you can see from space. Oh you’ll absolutely love it…

2. Your Very Own, Personalized Shot Indicator

ShotHere’s a feature that the average player and the hardcore trackballer are going to absolutely love. Now, the shot indicator (aka one of the best and most utilized tools in GT) adjusts to not only your clubs but also your golf ball of choice and the conditions. Gone are the days where your ball will sail over the cup because you forget to look at your distance while hitting in the rain. You’ll see adjustments to yardages every shot you take, as the game will now take into account the environment and equipment! This certainly won’t get the hype that some of the features in 2010 will get, but as a player I can honestly tell you that this will pay off HUGE in the long run.

And the number one item on my list is………………………..

1. Southern OaksSouthern Oaks

While this may not be the flashiest new feature coming in, this is a first in Golden Tee that may change the way you play. Ready for this one? A course in GT with no shortcuts! That’s right. This is the closest thing to real golf you’re going to find, and I can honestly say I love every bit of it. Sure the shortcuts and interesting odds and ends of each course are fun, but this truly is golf! Par-5s are tough to reach in two, each shot has distinguished strategy, and the course even looks a prestigious country club! While many would choose something more elaborate as their top choice, I am so excited about this one that I had to have it on top. Hopefully you’ll feel the same way once you get a look at this GT masterpiece.

Hope you enjoyed my list. By now my credibility as a player is surely gone but hopefully you learned a thing or two! GT 2010 here we come…